Blondie24: Playing at the Edge of AI
Blondie 24: Playing at the Edge of Artificial Intelligence
0 is the first book to bring together the most advanced work in the general use of evolutionary computation for creative results. It is well suited for the general computer science audience.
Here's the story of a computer that taught itself to play checkers far better than its creators ever could. Blondie24 uses a program that emulates the basic principles of Darwin evolution to discover on its own how to excel at the game. Through this entertaining story, the book provides the reader some of the history of AI and explores its future.
Unlike Deep Blue, the celebrated chess machine that beat Garry Kasparov, the former world champion chess player, this evolutionary program didn't have access to other games played by human grand masters, or databases of moves for the endgame. It created its own means for evaluating the patterns of pieces that it experienced by evolving artificial neural networks--mathematical models that loosely describe how a brain works.
As we remember Arthur C Clarke's prediction of the successful creation of machines that think like humans, David Fogel dramatically demonstrates how evolutionary computation may in fact bring us to our goal of creating a thinking machine far more quickly than traditional artificial intelligence has been able to do.
f0i Mark Pearson
0
| uuid: |
C2DFF181-90E8-4553-84E8-30DFEDF55564 |
| upc: |
9781558607835 |
| title: |
Blondie24: Playing at the Edge of AI |
| purchase date: |
14-12-2005 |
| publisher: |
Morgan Kaufmann |
| published: |
14-12-2001 |
| price: |
CDN$ 39.50 |
| pages: |
406 |
| net Rating: |
4.67 |
| last lookup time: |
156321360 |
| genre: |
Computer Mathematics
Machine Learning |
| fullTitle: |
Blondie24: Playing at the Edge of AI |
| currentValue: |
CDN$ 27.00 |
| created: |
156321344 |
| country: |
ca |
| author: |
David B. Fogel |
| aspect: |
Paperback |
| asin: |
1558607838
|